![]() This change was carried over to Metal Gear Solid: The Twin Snakes. 3 rounds per session on Easy, 4 rounds on Normal, etc.), in Integral, they always last three rounds per sessions regardless of difficulty. Whereas the number of rounds per successions increases in the NTSC-U/C on each difficulty setting (i.e. The torture event against Revolver Ocelot is considerably easier on all difficulty settings.Unlike the other difficulty settings, no ranking is given after the player completes the game. ![]() The game is otherwise identical when played on Easy mode. The MP5 is functionally identical to the FAMAS but has unlimited ammunition and a silencer already equipped. ![]() In the Very Easy mode, Snake starts the mission off with a weapon, the MP5, already in his arsenal.
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